Dragonworld (Commodore 64)

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You have recieved word from a messenger that the "last dragon" has been kidnapped. You hold the scroll in your hand and read that you must travel with a special companion named Hawkwind. Only with him and yourself can you save the "last dragon" from never seeing the light of day again.


Dragonworld Commodore 64 For those who haven't read the book, there is a nice introduction to set the mood. You begin as a young hero, Amsel of Fandora.  You are friend to a dragon, the "Last Dragon."
Dragonworld Commodore 64 Now your friend is hurt...and you, a mere boy, are the only one who has been given the information needed to ride to the rescue.  But, you'll need help.
Dragonworld Commodore 64 Action sequence: Maze of Madness
Dragonworld Commodore 64 I haven't finished the game yet, because it IS challenging. The hints are there, but that takes the fun out of a text adventure. Byron Preiss and Micheal Reaves are good authors.

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Topic # Posts Last Post
Making release info consistent for this 5 Trypticon (10100)
Sep 09, 2012



Dragonworld is based on a novel of the same name written by Byron Preiss, whose company was also responsible for developing the game, and Michael Reaves. It continues the story where the novel left off.
Quapil (4732) added Dragonworld (Commodore 64) on Apr 26, 2003
Other platforms contributed by Trypticon (10100), Terok Nor (20787), Will D (787) and Macs Black (77764)