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Enlightenment (Commodore 64)

100 point score based on reviews from various critics.
5 point score based on user ratings.
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One hundred years after Hasrinaxx the Druid defeated the evil Acamantor, his nemesis is back, and although now older and having lost his Druid status after experimenting in black arts, he feels worthy of banishing this terrible foe.

The gameplay uses a forced perspective top-down view, and strongly resembles Gauntlet in the way Hasrinaxx moves, shoots, avoids enemies and collects health items.

Matters are more complex in terms of the spell system however. 32 spells can be collected and used, including a fireshield to allow you to pass fiery areas, water and fire walls to attack immediate enemies, a deathlight to clear the area of enemies, and a teleport. You can also summon one of 4 Elemental beings, who can be controlled simultaneously to attack creatures for you. Only 8 spells can be carried at a time, but you can drop and later re-collect them.


Enlightenment Commodore 64 Many enemies in this area
Enlightenment Commodore 64 Starting position
Enlightenment Commodore 64 Title screen
Enlightenment Commodore 64 Chased by lots of undead and a tree

Alternate Titles

  • "Enlightenment: Druid II" -- European title

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User Reviews

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The Press Says

Zzap! Nov, 1987 85 out of 100 85
Commodore User Sep, 1987 8 out of 10 80
The Games Machine (UK) Oct, 1987 80 out of 100 80
Happy Computer Oct, 1987 74 out of 100 74
ACE (Advanced Computer Entertainment) Dec, 1987 721 out of 1000 72
Power Play 1987 7 out of 10 70


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Martin Smith (63168) added Enlightenment (Commodore 64) on Nov 13, 2004
Other platforms contributed by Kabushi (121084) and Martin Smith (63168)