Dizzy's third adventure sees the introduction of the Yolkfolk, including Daisy, who has got lost in the fantasy world of the title. Dizzy sets off to rescue her, braving dragons, rats and alligators along the way. The lands are littered with coins, and as well as completing the main task you should aim to collect as many of these as possible. There are puzzles on most screens, involving collecting objects such as keys, food and water buckets, and using them on doors, flames and such. Unlike the first two game, dialogue boxes between Dizzy and various other characters are included, giving the game a sense of character and humor as well as guiding you through the puzzles somewhat.
- "Dizzy 3" -- Informal title
Part of the Following Group
There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
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Development and Sales
According to Andrew Oliver
(Retro Gamer #2), the game was developed in only one month. He also mentioned that it was the most successful of all Dizzy
Interesting fact is that an alternative title "Dizzy 3" was only used in 8-bit versions of this game and it was visible throughout the whole game in the status bar at the top of the screen (check screenshots). 16-bit versions never mentioned that information in any place of the game.