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Fish (Commodore 64)

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MobyRank
100 point score based on reviews from various critics.
1.8
MobyScore
5 point score based on user ratings.
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Description

Inter-Dimensional Espionage. Inter-Dimensional... because you can "warp" into the body of a living thing in this or any other dimension. Espionage... because there are good guys and bad. And you're a good one... with years under your belt and a multitude of successful missions behind your dark glasses. The payoff? You get a vacation, and the ultimate vacation in this business is to become a goldfish.

Yes, a goldfish. Hey, it's cushy. You swim a little, eat a little, live in a castle. (So what if it's plastic.) Just as you were getting into the vacation mode (umbrella drink and all), the tide turns. The most dangerous group of inter-dimensional anarchists surface - the Seven Deadly Fins. This septic septet will stop at nothing to destroy all forms of life as we know it. And wouldn't you know it, you are drafted to stop them!

Screenshots

Fish Commodore 64 Starting location
Fish Commodore 64 Inside another body
Fish Commodore 64 The castle

Alternate Titles

  • "Fish!: One Nibble and You're Hooked." -- UK tag-lined title
  • "Fish: An Extraordinary Tale in Illustrated Interactive Fiction" -- Tag-lined title
  • "Fish!" -- UK title

User Reviews

There are no reviews for this game.


The Press Says

Power Play Mar, 1989 80 out of 100 80

Forums

Topic # Posts Last Post
DOS version the real thing? 13 vileyn0id_8088 (9538)
Feb 04, 2014

Trivia

Sales

Fish! didn't sell particularly well - not exactly due to the game's quality, but because of management troubles at Telecomsoft at that time (and it's label Rainbird on which Magnetic Scrolls published their games). Those troubles finally led to a sale of the publisher to Microprose UK. But during those final Telecomsoft months, no proper distribution was done according to Anita Sinclair, especially badly affecting Fish!, and Magnetic Scrolls suffered some losses as a result.

Technology

All Magnetic Scrolls games (pre-Wonderland) are actually made up of a 68K CPU emulator and 68k data file.

Their first game, The Pawn, was written for a Sinclair QL. Rather than re-write the game, they just wrote an interpreter (much like Infocoms famous Z-Machine) for each architecture (C64, Amiga, PC, Sinclair, etc).

Awards

  • Computer and Video Games
    • Issue 06/1989 - Winner Golden Joystick Award 1989 for Best 16-Bit Adventure Game (reader's vote)
  • Power Play
    • Issue 01/1989 - Best Text Adventure in 1988

Related Web Sites

Quapil (4742) added Fish (Commodore 64) on Apr 22, 2003
Other platforms contributed by Rola (7107), Kabushi (121980), Martin Smith (63162), Игги Друге (43542) and Belboz (6553)