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Frightmare (Commodore 64)

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100 point score based on reviews from various critics.
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Description

This is a platform-game, where you play as a man who's experiencing a horrible nightmare. And if you die in it, you die for real...

Your mission is to survive long enough to wake up. For every room you visit, another 6 minutes goes by, and at 8:12 the alarm clock will ring, and save your life.

Your secondary objective is to increase your dream-state. You start with a "bad dream", but by killing monsters, and collecting chalices, you can get much worse dreams, like "horrible dream" or "deadly vision". Your dream-state is displayed in text-form at the top of the screen, and does not affect the game in any other way.

This is a horror game, and you will face zombies, bats, ghosts, and other terrifying creatures. If they touch you, you lose one of your five lives. You can collect different items, like guns, crucifixes, clocks, and other stuff. Your inventory can hold up to three items at once.

You can kill some enemies with the gun, but many are immune to it. Crucifixes can freeze enemies, and clocks slows them down.

The game consists of a huge maze of interconnected rooms. It's easy to get lost, and the game is almost impossible to complete, even if you cheat. So this is for anyone who wants a big challenge.

Screenshots

Frightmare Commodore 64 Collecting ammunition for my gun.
Frightmare Commodore 64 Many snakes lives in this room. It will be difficult to get past them...
Frightmare Commodore 64 I have increased my dream-state a lot now. It's not even called a dream anymore, but a "vision".
Frightmare Commodore 64 If you get the golden gun, and ammunition for it, you can kill some monsters that are immune to normal bullets. Like these zombies for example.

User Reviews

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The Press Says

Computer and Video Games (CVG) Apr, 1988 8 out of 10 80
The Games Machine (UK) Apr, 1988 71 out of 100 71
ACE (Advanced Computer Entertainment) May, 1988 285 out of 1000 28

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Chagall77 (1691) added Frightmare (Commodore 64) on Apr 17, 2008
Other platforms contributed by Agamenon3 (3244) and Martin Smith (63130)