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Galaxy Force II (Commodore 64)

Galaxy Force II Commodore 64 Title screen (That's II spinning)


100 point score based on reviews from various critics.
5 point score based on user ratings.
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You are strapped into a spaceship to take on five dangerous settings, ranging from a pleasant garden to hostile fire and tough ice. You will have to fly freely before cutting through tunnels and canyons, and finally destroying an alien base. Your energy read out starts at 1200 and decreases as shots hit you, or you make contact with a wall or blockage. You have infinite cannons and guided missiles to help you along. You can get regular energy recharges and power upgrades, by shooting and then collecting their carrier pods.


Galaxy Force II Commodore 64 World 5 on some sort of ice planet
Galaxy Force II Commodore 64 Tunneling
Galaxy Force II Commodore 64 Danger in its tunnel
Galaxy Force II Commodore 64 This time the path is more defined

Alternate Titles

  • "Galaxy Force" -- Packaging title
  • "ギャラクシーフォースⅡ" -- Japanese spelling

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The Press Says

The Games Machine (UK) Sep, 1990 35 out of 100 35
64'er Aug, 1990 2 out of 10 20


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Martin Smith (63054) added Galaxy Force II (Commodore 64) on Jul 04, 2006
Other platforms contributed by Charly2.0 (32578), Michael Cassidy (10135), 666gonzo666 (46659), Sciere (286042), Foxhack (12450), Martin Smith (63054) and Игги Друге (44654)