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Geoff Capes Strongman (Commodore 64)

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100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.
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Description

At a time when multi-event sports simulations were all the rage, this one was licensed by the successful shot-putter and strongman Geoff Capes. There are six events on offer, which represent standard strongman tasks such as truck-pulling, a tug of war and wrestling. Each must be completed within a time limit; points are awarded based on how much time is left.

The game's control method and design philosophy distinguishes between each of the 8 main muscles Geoff uses. After a joystick-waggling challenge to raise as much strength as possible, you can choose which muscles to assign it to, which adds an element of strategy and memory-testing.

During each event, the 8 muscles are displayed on either side of the screen, and as one comes into use it will flash. Controlling a cursor, you must click on this as quickly as possible to achieve maximum effect. Any energy unused on each muscle is kept over for future events.

Screenshots

Geoff Capes Strongman Commodore 64 Training to build energy.
Geoff Capes Strongman Commodore 64 I grabbed the barrel
Geoff Capes Strongman Commodore 64 Barrel loading
Geoff Capes Strongman Commodore 64 Title screen and high scores

Alternate Titles

  • "Geoff Capes Strongman Challenge" -- C64 in-game title

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The Press Says

Zzap! (Italy) May, 1986 33 out of 100 33

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Martin Smith (63169) added Geoff Capes Strongman (Commodore 64) on Apr 21, 2005
Other platforms contributed by Sciere (245763), Kabushi (121108) and Martin Smith (63169)