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The Guild of Thieves (Commodore 64)

100 point score based on reviews from various critics.
5 point score based on user ratings.
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As a beginner and inducted into the "Guild Of Thieves", you must steal your way to the top - the Guildmaster is there to not only help you, but to make your life a living hell. Worst of it all is you're STILL in the land of Kerovnia.....if something makes it look tough to solve, that's nothing for a puzzle - something else will screw it up more.


The Guild of Thieves Commodore 64 Outside an empty temple.
The Guild of Thieves Commodore 64 An unnamed, looming mountain
The Guild of Thieves Commodore 64 The kitchen of the mansion.
The Guild of Thieves Commodore 64 Right outside the target: the mansion!

User Reviews

There are no reviews for this game.

The Press Says

Commodore User May, 1987 10 out of 10 100
Power Play 1987 8 out of 10 80


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Feelies packaged with Guild of Thieves included an issue of "What Burglar" magazine (with encrypted game hints), a Bank of Kerovnia account card, a parchment copy of your indentured servitude contract, and a six sided die with a blank "3" face.


  • Happy Computer
    • Issue 01/1988 - Best Graphics Adventure in 1987
  • Power Play
    • 1987 - Best Amiga Game '87
  • ZZAP! 64
    • Newsfield Reader's Awards 1987 - Best Adventure Game (readers choice)

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Belboz (6553) added The Guild of Thieves (Commodore 64) on Apr 04, 2003
Other platforms contributed by Rola (6801), ClydeFrog (10071), Klirr (76), Kabushi (119517), Martin Smith (63153), Servo (55897), Игги Друге (39656), Belboz (6553) and Will D (790)