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As a beginner and inducted into the "Guild Of Thieves", you must steal your way to the top - the Guildmaster is there to not only help you, but to make your life a living hell. Worst of it all is you're STILL in the land of Kerovnia.....if something makes it look tough to solve, that's nothing for a puzzle - something else will screw it up more.


The Guild of Thieves Commodore 64 In the somewhat barren temple foyer.
The Guild of Thieves Commodore 64 Right outside the target: the mansion!
The Guild of Thieves Commodore 64 Newly arrived at a lake.
The Guild of Thieves Commodore 64 Outside an empty temple.

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Critic Reviews

Commodore Disk User Nov, 1987 5 Stars5 Stars5 Stars5 Stars5 Stars 100
64'er Jun, 1989 9 out of 10 90
Zzap! Sep, 1987 90 out of 100 90
Your Commodore Dec, 1987 35 out of 40 88
Commodore User Sep, 1987 8 out of 10 80
Power Play 1987 8 out of 10 80
Computer Gaming World (CGW) Feb, 1988 Unscored Unscored


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Feelies packaged with Guild of Thieves included an issue of "What Burglar" magazine (with encrypted game hints), a Bank of Kerovnia account card, a parchment copy of your indentured servitude contract, and a six sided die with a blank "3" face.


  • Computer and Video Games
    • May 1988 (Issue #79) - Golden Joystick 1988 Award: Winner category Adventure Game of the Year
  • Happy Computer
    • Issue 01/1988 - Best Graphics Adventure in 1987
  • Power Play
    • 1987 - Best Amiga Game '87
  • ZZAP! 64
    • Newsfield Reader's Awards 1987 - Best Adventure Game (readers choice)

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Belboz (6579) added The Guild of Thieves (Commodore 64) on Apr 04, 2003
Other platforms contributed by Rola (8307), ClydeFrog (10547), Klirr (76), Kabushi (206961), Martin Smith (66812), Servo (57406), Игги Друге (46453), Belboz (6579) and Will D (941)