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Hellfire Attack (Commodore 64)

Hellfire Attack Commodore 64 Title screen


100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 0.0
Graphics The quality of the art, or the quality/speed of the drawing routines 0.0
Personal Slant How much you personally like the game, regardless of other attributes 2.0
Sound / Music The quality of the sound effects and/or music composition 0.0
Story / Presentation The main creative ideas in the game and how well they're executed 0.0
Overall MobyScore (1 vote) 0.4

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
ACE (Advanced Computer Entertainment)
An improvement on the 16-bit versions but not dramatically so. It's still repetitive blasting but the enemy behave sufficiently nastily to make the flying interesting. Graphics and sound are respectable too.
The Games Machine (UK)
The real surprise is that the C64 version is also very similar to the ST, having equally colourful and nicely shaded ground features that are plotted for passable 3-D effect. Some sprites are abstract until near your craft, but generally graphics are commendable.
The 3D effect in Hellfire Attack isn't too realistic, especially when the horizon titlts and leaves the ground objects straight. Or maybe that's what it looks like in a helicopter...? The enemy helicopters and planes don't exactly present a playable challenge as they vary from incredibly easy to impossibly hard with no inbetween stage. This isn't exactly my idea of playability but it could appeal to those who like nothing more than sticking a pound coin in those arcade thingies for a few minutes' flying.