Highnoon (Commodore 64)

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Description

A sheriff must defend his town against outlaws, who are about to abduct women from “Saucy Sue's Saloon” or rob the local bank. To defend it, the sheriff is equipped with his gun, which is used to shoot one of the outlaws. Shooting can be done in a horizontal, vertical, or diagonal direction. There are five waves to complete, and the outlaws get tougher after each level, with outlaws riding horses, blowing up sticks of dynamite, and hiding behind windows. In Wave 5, the sheriff is out of town and finds himself outside the entrance of the cave where outlaws emerge from.

In Waves 1 through 4, when an outlaw is killed, the undertaker will come out from “Rig + Mortis Undertakers” and collects any bodies found lying around. After each wave, there is a bonus duel between the sheriff and the outlaw. The sheriff must quickly open fire before the outlaw.

Screenshots

Highnoon Commodore 64 Loading from tape
Highnoon Commodore 64 Say hello to the outlaws
Highnoon Commodore 64 A gunman shoots the sheriff through one of the saloon's windows.
Highnoon Commodore 64 Not in the town anymore

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Critic Reviews

Computer and Video Games (CVG) Oct, 1984 9 out of 10 90
Commodore Horizons Nov, 1984 8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars8 Stars 80
Lemon64 Dec 31, 2013 6 out of 10 60
Commodore User Dec, 1984 2 out of 5 40

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Katakis | カタキス (39505) added Highnoon (Commodore 64) on Mar 06, 2009