Hope to Hopp II (Commodore 64)

Hope to Hopp II Commodore 64 Title screen

MISSING COVER

Published by
Released
Platform
Genre
Perspective
Gameplay
...
Critic Score
100 point score based on reviews from various critics.
...
User Score
5 point score based on user ratings.
Not an American user?

Description

Hope to Hopp II is a small platformer of just 5120 Bytes that was developed for the 5KByter section of the German "64'er" magazine. In the sequel to Hope to Hopp (1993) the player guides the little hero through 21 levels, avoiding water holes, dangerous chasms and four types of enemies: flying cannonballs, floating ghosts, crawling pigs and jumping octopuses.

The little guy can run left and right and he can jump, but as he has no weapons or power-ups, he should avoid the bunch of enemies who try to knock him down. When he gets hit or misses the platforms he loses one of his eight lives. Once he lost them all, he has to start all over again.

The game is a one-direction side-scroller that scrolls forward by itself at a steady rate so the player has to be on his toes to make the jumps in time. With the levels getting longer and the platform placement getting trickier, the degree of difficulty increases. However, when the character's colour changes to cyan the level ending is near. He can then run to the right to exit the level and proceed to the next.

Screenshots

Hope to Hopp II Commodore 64 Title screen
Hope to Hopp II Commodore 64 Lost a life
Hope to Hopp II Commodore 64 Dodge the bullets
Hope to Hopp II Commodore 64 Wah! Ghost!

Promo Images

There are no promo images for this game


User Reviews

There are no reviews for this game.


Critic Reviews

There are no critic reviews for this game.


Forums

There are currently no topics for this game.


Trivia

There is no trivia on file for this game.


Claudia Kollschen (241) added Hope to Hopp II (Commodore 64) on Jul 19, 2011