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Commodore Format (Jan, 1991)
While each game style has obviously been influenced by previous releases, they have all been competently produced and all come together to make a polished consolidated package.
Zzap! (Apr, 1991)
Following the excellent movie comes Grandslam's attempt at a second game, this time aimed straight at the arcade crowd with some very standard sub-games (I don't believe I said that). There's variety but nothing in this mish-mash of game ideas that you wouldn't find in budget games, and completing it on your first go isn't exactly good for lastability.
Based on the Tom Clancy novel, this simulation sold well in a movie tie-in, but probably did more to turn off purchasers to the wargame genre than any other product. Slow and clumsy mechanics yielded an ultimate failure as a gaming experience.