I, Ball (Commodore 64)

Genre
Perspective
Gameplay
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Critic Score
100 point score based on reviews from various critics.
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User Score
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Description

Terry Ball (terrible, geddit?) has kidnapped Lover Ball, No Ball, Eddy Ball and Glow Ball, and I,Ball must rescue them through 16 stages. The gameplay is shoot 'em up based, with the 16 levels scrolling vertically. They are full of hazards ranging from step-like sequences of blocks and metallic edges, to Terry Ball's unleashed devices including microwave ovens and crabs. The initial weapons is quite puny, but collecting discs allows upgrades to be obtained, including multi-directional fire and turbo boosts. You have four lives, but must complete each level within a time limit.

Screenshots

I, Ball Commodore 64 Using a smart missile to destroy all enemies - for a fraction of a second
I, Ball Commodore 64 Game start
I, Ball Commodore 64 Strange background
I, Ball Commodore 64 Title screen

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Critic Reviews

Zzap! Jul, 1987 80 out of 100 80
Happy Computer 1986 63 out of 100 63
Eurogamer.net (UK) Oct 26, 2007 6 out of 10 60

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Trivia

Music

The music in this game was based on two tracks by Cabaret Voltaire.
Kabushi (165373) added I, Ball (Commodore 64) on Oct 09, 2004
Other platforms contributed by Martin Smith (62888)