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Critic Reviews

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91
Zzap! (Feb, 1989)
It's the most creative and compelling of the recent crop of Level 9 adventures yet. The interactive element is really starting to come together, the game design is excellent and there's enough humour (anti-troll excepted) to keep the most sour-faced slime-bag party pooper guffawing for... er... well... for a bit (and I mean a big bit). If you've got a disk drive, the brilliant graphics come as an extra bonus - if you haven't, the gameplay is worth it anyway. Level 9 have such a good reputation that any new release, hot or not, is bound to do pretty well. This one actually deserves to.
80
Commodore User (Nov, 1988)
The latter parts get harder and offer a greater challenge to the more experienced adventurer. But whatever progress, or lack of it, the player is making, he will be regarded throughout the game with short commentaries on the reactions of the characters in his presence – often inconsequential, but nearly always amusing. In fact, I found Ingrid to be the most genuinely funny of Level 9’s adventures to date.