Ivan 'Ironman' Stewart's Super Off Road (Commodore 64)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.0
Overall User Score (3 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Slightly blocky graphics, but the three player mode has been retained and all the thrills of the 16 bit version are there for the taking. This ranks as one of the best C64 games we've seen in a very long time.
The most attractive of the 8-bit versions, although the pseudo-3D effect is marred by the car sprites occasionally overlapping the roadside fences. However the all-important fun gameplay is here – in buckets!
Für mich ist Super Sprint immer noch ungeschlagen, wenngleich Super Off Road nahe an den Klassiker herankommt, Trotzdem ist dieses Game ein fesselndes Rennspielchen, das durchaus zu gefallen weiß.
Commodore Format (Nov, 1990)
Playing with mates is good fun, but the solo trucky might not get too many thrills. Recommended, but strictly for race fans.
Commodore Force (Aug, 1993)
The prob, is that, with all the bouncing and jostling, you never feel totally in control. With a second player it's alright for a bit, but still not much to shout about.
Commodore Format (May, 1992)
A bit like Badlands or Indy Heat, but not a good as either. It's fairly similar to filling your double-glazing with water and then using each window as a kind of aquarium.