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Jr. Pac-Man (Commodore 64)

Jr. Pac-Man Screenshots

Commodore 64 version

Jr. Pac-Man Commodore 64 Maze one

Maze one

Jr. Pac-Man Commodore 64 Eat power pellets to make ghosts turn blue

Eat power pellets to make ghosts turn blue

Jr. Pac-Man Commodore 64 Ate a ghost

Ate a ghost

Jr. Pac-Man Commodore 64 Eating a larger dot

Eating a larger dot

Jr. Pac-Man Commodore 64 If you don't get the item floating around a maze, they will explode

If you don't get the item floating around a maze, they will explode

Jr. Pac-Man Commodore 64 Junior lose a life

Junior lose a life

Jr. Pac-Man Commodore 64 First intermission

First intermission

Jr. Pac-Man Commodore 64 Maze two

Maze two

Jr. Pac-Man Commodore 64 Maze three

Maze three

Jr. Pac-Man Commodore 64 Completed the maze

Completed the maze

Jr. Pac-Man Commodore 64 Second intermission

Second intermission

Jr. Pac-Man Commodore 64 Maze four

Maze four

Jr. Pac-Man Commodore 64 Maze five

Maze five

Jr. Pac-Man Commodore 64 Third intermission

Third intermission

Jr. Pac-Man Commodore 64 Maze six

Maze six