User Reviews

Do you hear the grasshopper at your feet? Terrence Bosky (5224) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 4.3
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.8
Overall User Score (18 votes) 4.0


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
Home Computing Weekly (Sep 17, 1985)
The moves of your player are limited to high, low and middle chops and kicks, and the additional problems presented in the game, with the superb quality of the animation makes this stand out as the best karate simulation game currently available.
80
Your Commodore (Dec, 1985)
For my money Karateka far outstrips any karate game which I have played, including Melbourne House's highly successful Exploding Fist. Despite the slow reaction of the main character, I found myself too involved in ding dong battles to notice. If I were to suggest a top 10 of C64 games essential to anyone's collection this would certainly feature if only for the quality of the graphics.
80
Zzap! (Nov, 1985)
Excellent variant on a Kung Fu theme, but it's a shame it's so slow.
73
64'er (Oct, 1985)
Beide vorgestellten Spiele haben ihren Reiz: Während „Karateka“ Strategie und Geschicklichkeit benötigt, kommt es bei „Exploding Fist“ auf Geschwindigkeit und Aktion an. Für Solo-Spieler sind beide empfehlenswert, wer auch zu zweit spielen möchte, ist mit „Exploding Fist“ besser bedient.
60
Your Computer (Nov, 1985)
Way of the Exploding Fist it isn't, but Karateka has plenty of Oriental Charm.