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Liverpool: the Computer Game (Commodore 64)

Liverpool: the Computer Game Commodore 64 Title screen

MISSING COVER

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Description

Arc Developments converted their football game to the Commodore 64 using a top-down view very similar to Kick Off. Options are otherwise virtually identical, with cup and full season options over a variable match length, although player profiles feature basic statistics instead of textual information, and you can play shorter matches than in the 16-bit version. Gameplay is also very similar, with one-touch passing and fairly close ball control, although the control of free kicks is less precise in this version.

Screenshots

Liverpool: the Computer Game Commodore 64 Player information
Liverpool: the Computer Game Commodore 64 Penalty!
Liverpool: the Computer Game Commodore 64 Stop the moving arrow to aim for the goal
Liverpool: the Computer Game Commodore 64 Pre-match screen

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The Press Says

Commodore Force Oct, 1993 93 out of 100 93

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Trivia

Cancelled Liverpool games

Two other licensed Liverpool games were planned at different times. The first was from Ocean, who had a team including Nick Taylor working on a game combining action and strategy elements, when they discovered that they did not have the license. Ocean instead developed Adidas Championship Soccer, which meant that the strategy sections which had largely been written were discarded, while the action sections had barely been started and were assembled quickly.

The second was from Grandslam themselves, and was reviewed by Your Commodore magazine, gaining 93%, but nothing ever appeared of this side-view game, which does not resemble any other titles released by Grandslam or anyone else.
Martin Smith (63136) added Liverpool: the Computer Game (Commodore 64) on Jan 22, 2006