DescriptionLords of Conquest is influenced by the boardgame Risk. You and your opponent start by selecting countries in turn from a map. This can be randomly generated based on requested numbers of countries and volumes of water, chosen from one of the 19 predefined ones, or created using the inbuilt editor.
Your army possesses infantry, cavalry and a water fleet. Natural or produced resources such as gold and iron are identified - countries containing these might be the best ones to invade.You can play at 4 skill levels, and decide how big a factor luck is. With calculations settled by the computer, players can concentrate on the power games.
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Part of the Following Group
|not risk-based, but a resource-oriented strategy game. Randomness is OPTIONAL!||Blaze Elwin (1)||unrated|
|Computer Gaming World (CGW)||Oct, 1990||90|
|Zzap!||Dec, 1987||86 out of 100||86|
|ACE (Advanced Computer Entertainment)||May, 1988||835 out of 1000||84|
|Happy Computer||Apr, 1988||79 out of 100||79|
|ASM (Aktueller Software Markt)||Apr, 1988||6.7 out of 12||56|
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BorderlandsThis game is based on the board game Borderlands released by EON Publishing in 1982.
- Power Play
- Issue 01/1989 - Best Strategy Game in 1988
Related Web Sites
- Lords of Conquest online Java-game (This site hosts a free online, Java-based version of Lords of Conquest.)