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Lords of Conquest (Commodore 64)

Genre
Perspective
...
MobyRank
100 point score based on reviews from various critics.
3.3
MobyScore
5 point score based on user ratings.
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Description

Lords of Conquest is influenced by the boardgame Risk. You and your opponent start by selecting countries in turn from a map. This can be randomly generated based on requested numbers of countries and volumes of water, chosen from one of the 19 predefined ones, or created using the inbuilt editor.

Your army possesses infantry, cavalry and a water fleet. Natural or produced resources such as gold and iron are identified - countries containing these might be the best ones to invade.You can play at 4 skill levels, and decide how big a factor luck is. With calculations settled by the computer, players can concentrate on the power games.

Screenshots

Lords of Conquest Commodore 64 About to attack
Lords of Conquest Commodore 64 Selecting territories
Lords of Conquest Commodore 64 Setting up a game

Part of the Following Group

User Reviews

not risk-based, but a resource-oriented strategy game. Randomness is OPTIONAL! Blaze Elwin (1) unrated

The Press Says

Computer Gaming World (CGW) Oct, 1990 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
ACE (Advanced Computer Entertainment) May, 1988 835 out of 1000 84
Happy Computer Apr, 1988 79 out of 100 79
ASM (Aktueller Software Markt) Apr, 1988 6.7 out of 12 56

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Trivia

Borderlands

This game is based on the board game Borderlands released by EON Publishing in 1982.

Awards

  • Power Play
    • Issue 01/1989 - Best Strategy Game in 1988

Related Web Sites

Quapil (4740) added Lords of Conquest (Commodore 64) on Apr 25, 2003
Other platforms contributed by thalcos (1467), Trixter (8734), Martin Smith (63134) and Terok Nor (18919)