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In the desert town Vertic, werewolves, vampires, mummies and zombies appear suddenly, feasting on the population until only a ghost town of undead is left. Two ordinary citizens team up with two professional monster hunters to cleanse the town of evil. Sharon, Charlie, Susan Leicester and Abraham Van Halen must fight their way through monsters and eventually defeat the overlord of each species, ending the invasion.

Lords of Doom is a hybrid game that incorporates elements of adventure and role-playing. The player controls the party of characters from a first-person view, navigating a pseudo-3D town. The adventure gameplay manifests itself in exploration of individual locations, interaction with objects, and the use of items to solve puzzles. Role-playing elements are present in party management and character statistics. Each character has, beside hitpoints, thirst and hunger meters, so that the player has to "feed" the characters regularly in order for them to stay alive. Combat is done in real time.


Lords of Doom Commodore 64 It wants me to put in disk 2.
Lords of Doom Commodore 64 Title screen
Lords of Doom Commodore 64 Starting point
Lords of Doom Commodore 64 This can't be good

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Critic Reviews

ASM (Aktueller Software Markt) Oct, 1990 10.5 out of 12 88
Play Time Nov, 1994 75 out of 100 75
Power Play Nov, 1990 62 out of 100 62
64'er Oct, 1990 6 out of 10 60


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Quapil (4721) added Lords of Doom (Commodore 64) on Jul 13, 2003
Other platforms contributed by Guido Henkel (70) and JRK (11136)