Midnight Resistance (Commodore 64)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
Not an American user?


The Midnight Resistance fighters are up against the awesome powers of mad scientist King Crimson and his Crimson Corps. Crimson has kidnapped your scientist grandfather and five more of your relatives, and aims to put his advanced plans to evil use.

Take control of a Resistance fighter in this scrolling shoot 'em up consisting of nine platform-based levels, each ending with a Boss to defeat. Your enemies appear on foot and in vehicles, and Crimson has also planted machine gun bays en route.

Dead enemies release keys, which can be traded in at shop points for weapons. These weapons include machine guns and flamethrowers, for which ammunition must be bought - weapons are discarded when you have no suitable ammo. The control system is unusual - you can shoot in different directions and crawl along low ledges.


Midnight Resistance Commodore 64 Oh no! These annoying saw blades...
Midnight Resistance Commodore 64 The blue helicopter looks familiar.
Midnight Resistance Commodore 64 Futuristic level...
Midnight Resistance Commodore 64 Fighting a tank.

Alternate Titles

  • "ミッドナイト レジスタンス" -- Japanese spelling

Part of the Following Group

User Reviews

There are no reviews for this game.

Critic Reviews

Commodore Force Aug, 1993 85 out of 100 85
Commodore Format May, 1992 82 out of 100 82
Commodore Format Nov, 1990 80 out of 100 80
ASM (Aktueller Software Markt) Sep, 1990 8.8 out of 12 73
64'er Jan, 1991 7 out of 10 70
Power Play Jan, 1991 68 out of 100 68


There are currently no topics for this game.


April Fools'

The name was changed to Midnight Residence and used for a fake game that was reviewed by Commodore Format as an April Fools' joke.

Version differences

In the coin-op & Amiga versions, you must use two sticks to control the soldier and the gun; on Genesis & Atari ST, you can control both only with one stick.

The Atari ST lacks the two player option because of memory requirements, while the Amiga version include this game mode. Also, the ST version features no scrolling (but flip screen) and the Amiga has some animated background objects
(Source: Zero magazine #8, 1990/6)


  • Amiga Joker
    • Issue 01/1991 – #4 Best Action Game in 1990
  • EMAP Image's Golden Joystick 1991
    • April 1991: Best Graphics - 8 Bit

Martin Smith (63030) added Midnight Resistance (Commodore 64) on Jun 11, 2004
Other platforms contributed by Ian moran (22), Martin Smith (63030), Blood (1812), Terok Nor (20772) and Игги Друге (44956)