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DescriptionThe moon is under attack from a horde of aliens, and you must stop them in your armed buggy. Drive along the surface shooting the aliens and avoiding their bullets. The surface is not flat, there are craters and rocks to avoid contact with, and landmines on the surface. Flying saucers create new craters when they crash. The 25 restart points are letter-coded.
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Cancelled Spectrum versionIn one of the stranger moments in Sinclair Spectrum history, a version of this game was completed but never released, despite a great review from Crash! magazine. A handful of copies exist, but never reached a shop floor.
InnovationAccording to the 2007 documentary Chasing Ghosts: Beyond the Arcade, Irem's 1982 arcade version of Moon Patrol (distributed in North America by Williams) was the first arcade game to allow gameplay continuation with score retention by inserting another coin. Thus, for the first time, one's high score wasn't solely a matter of how far a player could get on a single coin, but rather a function of how many quarters they wanted to sink into the machine.
Furthermore, the game is credited with introducing parallax background scrolling to video games to imply depth.
PCGamer77 (3030) added Moon Patrol (Commodore 64) on Apr 05, 2003
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