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Nemesis the Warlock (Commodore 64)

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Developed by
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100 point score based on reviews from various critics.
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.7
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.3
Overall MobyScore (3 votes) 3.6

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Computer and Video Games (CVG)
The Spectrum and C64 animation is excellent - although the backgrounds on both versions lack imagination. They are simply blank. Still, that's a small point put against the total playability of the game. The only other criticism is that there's not an accurate energy level indicator. The "heart being squeezed" is nicely but not accurate enough. A winner from Martech. Check it out!
The very latest in licensing deals finds Martech transforming 2000 AD's Nemesis The Warlock from pen and ink into pixels. Defeating evil is the name of the game, and taking the part of Nemesis, the idea is to stop Thomas de Torquemada by infiltrating his bastille. Not an easy trick, that, as Torquemada's deranged fanatics are on the loose. Being a sensitive, socially aware type of superhero, the warlock finds that the only way to get to the heart of the problem is to hack a few minions to bits. Not that Nemesis needs to hack them apart with his bare hooves - equipped with a swinging sword, venemous acid spit (look out Jan Leeming) and a death dealing firearm, our hero blows 'em away with the best of them.
Happy Computer
Daß das Spiel nicht allzu originell und recht brutal ist, kann man ja noch verzeihen. Aber für das schlichtweg idiotisch stumpfsinnige Spielprinzip gibt es keine Entschuldigung. Man ist ständig damit beschäftigt, durch die Gegend zu laufen und irgendwelchen schäbigen Sprites die Birne einzuschlagen beziehungsweise zu schießen. Ich habe wirklich nichts gegen unkomplizierte Action-Spiele, aber das Spielprinzip von Nemesis the Warlock grenzt hart an Verblödung.