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MobyRank
100 point score based on reviews from various critics.
5.0
MobyScore
5 point score based on user ratings.

Description

The Ninja Warriors is a one or two player side-scrolling beat-em-up converted from the Taito coin-op which featured three monitor screens side by side. The Amiga version was developed in letterbox format in order to show as much of the wide screen background graphics as possible.

The player(s) control robot Ninjas, which battle their way through the levels using Shuriken and knives. As the Ninja's take damage their classic Ninja garb is torn away to reveal robotic limbs, torso or head. When the damage reaches a critical level the Ninja Robot explodes scattering mechanical body parts.

As with The Sales Curve's later title SWIV, The Ninja Warriors uses the company's Dynamic Loading System to load sprites, sound and background graphics from disk on the fly.

Alternate Titles

  • "The Ninjawarrriors" -- Alternate spelling

Part of the Following Groups


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User Reviews

There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


The Press Says

The Games Machine (UK) Jan, 1990 85 out of 100 85
ACE (Advanced Computer Entertainment) Dec, 1989 825 out of 1000 82
Commodore Force Aug, 1993 70 out of 100 70

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Trivia

In addition to the usual "infinite lives" cheat modes the game featured a number of strange modes implemented by the programmers during testing while they were waiting for new bug lists. These included..... Snow white - the Ninja Warriors were displayed minus their torso so that they became dwarves. Exterminate - the screen changed to a "negative" effect palette similar to the cheapo fx used in Doctor Who when the Daleks were killing people. Casablanca - black and white display One small step - moon gravity made all jumps 5 times larger and falling much slower. Kylie - the music played out of tune Upside down - the screen was displayed upside down

....etc etc etc. In total there were 16 of these different cheat modes.


This entry was contributed by Kabushi (104489), Martin Smith (63217), gamewarrior (5078), *Katakis* (37454) and Dan Marchant (16)
 

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