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The game has some really good graphics (shells exploding in the water sending a geyser-like fountain up into the air) and the screen layout is well designed; but the emphasis is certainly on action, and very hectic it can get at times. Simulator fans may find it's a smidgeon too simplistic to satisfy them but for action fans it's a real treat.
For action fans, the game's still a real treat. It's aged well.
Pegasus ist nur mit Ach und Krach in diese Rubrik gekommen, denn von einer Simulation ist hier nur wenig zu sehen. Das ist aber duchaus nicht negativ gemeint. Pegasus spielt sich nämlich, im Gegensatz zu "echten" Simulationen, sehr flüssig und schnell. Man konzentriert sich hier mehr auf das Wesentliche und wird nicht von "unwichtigen" Sachen, wie etwa plötzlich auftauschenden Landmassenm abgelenkt. Ansonsten ist Pegasus für ein Lucasfilm-Spiel ungewöhnlich durchschnittlich.
Action and gameplay may seem limited but the game is fun and the eight missions, though relatively easy (and a real bind on cassette), provide a worthy challenge.
A hydrofoil simulation, this game has good graphics and play value, although the scenarios are intrinsically less interesting than one would have guessed. Strike Fleet uses a similar system and is a more interesting product.
PHM is an interesting simulation. The expert noted the absence of a "Realism" mode; he felt that actual damage levels and better enemy forces options would have made the product more successful. This reviewer is not so sure; it can be quite difficult to avoid damage in certain scenarios. Overall, pegasus does succeed in simulating the hydrofoil in operation; but at the same time, the game has a certain sameness and/or lack of elan which differentiates the truly outstanding product from the merely good one.