P.O.D.: Proof of Destruction (Commodore 64)

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100 point score based on reviews from various critics.
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Gridrunner provides the gameplay for this top-view budget shooter with 25 levels, challenging you to survive until the time runs out. You start with three lives, but get an extra one (up to a maximum of five) when a level is completed. The time goal is not reset when you lose a life.

You guide a small spacecraft around a screen representing your people's power grid, moving it in the four compass directions along the grid lines. Aliens fire in all directions, so there are no 'safe spots' in which you will not get hit. Their shots cut lines out of the grid, preventing motion along that space for the few seconds it takes to reform. Every fourth level deviates from the norm by simply forcing you to shoot aliens for bonus points. Lives can still be lost during and gained after these.


P.O.D.: Proof of Destruction Commodore 64 Main menu with high scores
P.O.D.: Proof of Destruction Commodore 64 Completed - note the points multiplier
P.O.D.: Proof of Destruction Commodore 64 Level 7
P.O.D.: Proof of Destruction Commodore 64 Level cleared

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Critic Reviews

Tilt Jun, 1987 14 out of 20 70
Happy Computer May, 1987 67 out of 100 67
Computer Gamer Jun, 1987 45 out of 100 45


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Hidden Game

In 1993, P.O.D. saw an update and was available as a hidden game on Sega's Genesis system on the game Lotus II. Changing player 1's name to ''Pod Please'' would unlock it.
Martin Smith (63028) added P.O.D.: Proof of Destruction (Commodore 64) on Jun 22, 2007
Other platforms contributed by --x-- (58541) and Martin Smith (63028)