User review spotlight: Carmageddon (DOS). Released in 1997.

Pyjamarama (Commodore 64)

Pyjamarama Commodore 64 Title Screen.

MISSING COVER

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1.2
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Description

Wally Week has become trapped inside one of his own nightmares, and is in danger of failing to wake up from it in time for work. Only you can save him from the inevitable sack, by finding the key that can be used to bring your alarm clock to life.

The world inside his head is large and varied, with escalators, lifts and locked doors used to navigate it. Only two objects can be carried at a time, but some must be used in tandem, and others only become active when you walk over them while carrying one or two items they require to become active.

As this is a nightmare world, not everything is as it seems - everything is enlarged, and axes, punching hands and ghosts are all out to get you. Your energy is measured by a 'Snooze Energy' meter depicted by a glass of milk - once this drops to minimum, one of your 3 lives is lost.

Screenshots

Pyjamarama Commodore 64 What should we cook?
Pyjamarama Commodore 64 Title Screen.
Pyjamarama Commodore 64 Which way now?

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Trivia

Awards

  • Zzap!
    • May 1985 (Issue 1) - #14 It's the Zzap! 64 Top 64!

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Martin Smith (63136) added Pyjamarama (Commodore 64) on Mar 16, 2005
Other platforms contributed by Sciere (269241), Kabushi (126385) and Martin Smith (63136)