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Room Ten (Commodore 64)

Genre
Perspective
Gameplay
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Description

On the low-gravity worlds of the Galcorp, there is not much to do, so the corporation invents a new sport, played in low-gravity rooms. In essence it's a 3D Pong game, with the aim being to hit a ball towards the other player in such a way that he will be unable to return it. When the ball hits the back wall their opponent scores 5 points, with the first player to reach 35 being declared the winner.

The screen is split into two, showing the view of each player, with the bat in the middle to start with. The game speed can be altered from adagio (slow) to vivace (fast), and the skill of the computer player can be altered, as can the screen colour. A 2-player option is included.

Screenshots

Room Ten Commodore 64 Playing the computer
Room Ten Commodore 64 Other options
Room Ten Commodore 64 Title screen
Room Ten Commodore 64 Select language

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Trivia

Languages

In the Amstrad CPC version, two of the languages you can select are the fictional Hydran and Cetan.
LepricahnsGold (123622) added Room Ten (Commodore 64) on Mar 25, 2006
Other platforms contributed by Kabushi (165413) and Martin Smith (62888)