DescriptionSavage contains three different parts, each with its own style. You can play all three, but to get more than one life on levels 2 or 3, you must first input the code earned on completing the previous level.
You play Savage, a muscular warrior who was imprisoned in a castle. When he broke free, he found out that his imprisonment had been a trick with the sole purpose of imprisoning his love, the maiden. You have to progress through the 3 parts of the game to rescue her.
The first is a simple horizontal-scrolling shooter, in which you use the trajectory of your shots to kill enemies and collect the treasures and improved weapons they drop when killed. The second is a 1st person perspective 3D shooter resembling Space Harrier, with skulls to shoot and monoliths to avoid. In the third you play Savage's Eagle form, flying through platform-style levels avoiding timing-based hazards and shooting anyone who gets in your way. In this section bubbles can be shot to release power-ups.
- "Project 5" -- Working title
Part of the Following Group
There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
|The Games Machine (UK)||Jan, 1989||74 out of 100||74|
|ACE (Advanced Computer Entertainment)||Jan, 1989||704 out of 1000||70|
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TriviaApparently a very rare EGA version of the game also exists. Most of the graphics are 320x200, but the 1st-person perspective gameplay of level 2 uses 640x200 to get extra detail in the approaching columns while they are still far away.
Related Web Sites
- A review of the Sinclair version of Savage (A very good description and review of the game.)