Scooby-Doo (Commodore 64)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
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Scooby's friends Shaggy, Fred, Daphne and Velma have been kidnapped in an enormous castle owned by an evil genius. It's Scooby's job to travel through it and rescue them in this platforms 'n' ladders beat 'em up.

Enemies include ghosts emerging from doors, bats which must be ducked, skulls to jump over, springy thingies, and Ghoulfish. Scooby has plenty of attacking moves, but must be stationary to launch into one. You start with six lives, and get extras by picking up Scooby Snacks, and by completing each of the four levels.


Scooby-Doo Commodore 64 Alternate loading screen
Scooby-Doo Commodore 64 Title and main menu
Scooby-Doo Commodore 64 Level 2
Scooby-Doo Commodore 64 High scores

Alternate Titles

  • "Scooby Doo in the Castle Mystery" -- In-game title

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User Reviews

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Critic Reviews

ACE (Advanced Computer Entertainment) Sep, 1989 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Happy Computer 1986 28 out of 100 28


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When Elite originally got this license, they planned a six-level Dragon's Lair-influenced arcade adventure with elaborate cut-scenes and varied gameplay scenes. This was previewed and advertised, but realized to be impractical, hence the game they eventually released having simpler gameplay. Sinclair User magazine mocked the situation by giving the 'Scooby Award' to heavily-delayed games.
Martin Smith (63029) added Scooby-Doo (Commodore 64) on Nov 15, 2005
Other platforms contributed by --x-- (58548) and Martin Smith (63029)