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Shao Lin's Road (Commodore 64)

Genre
Perspective
Theme
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100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.
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Description

The arcade follow-up to Yie Ar Kung Fu switches from the one-on-one style into a platform beat 'em up design. You play Lee, who has become trapped in the Temple by the Triads, and must escape by over-powering them. Each section of the game is on several levels (which you can jump up and down) and scrolls. Balls of energy are sometimes released when you kill a Triad - grab this and it becomes a powerful weapon you can hurl at an opponent. Most enemies can be killed with standard kicks, but each level has a Super Triad who can only be killed through magic.

Screenshots

Shao Lin's Road Commodore 64 Using an extra weapon
Shao Lin's Road Commodore 64 Seventh stage
Shao Lin's Road Commodore 64 Stage completed
Shao Lin's Road Commodore 64 First stage

Alternate Titles

  • "Shao-Lin's Road" -- Alternate spelling

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User Reviews

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The Press Says

Commodore Force Aug, 1993 52 out of 100 52
ASM (Aktueller Software Markt) Mar, 1987 3.8 out of 12 32
Commodore User Apr, 1987 3 out of 10 30

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Martin Smith (63136) added Shao Lin's Road (Commodore 64) on Jun 08, 2005
Other platforms contributed by FatherJack (49894), Martin Smith (63136) and Peter Bridger (171)