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Altogether, this is a mystery that conveys just about the right atmosphere for the place, time, and subject, with a good helping of general historical interest thrown in as well. I take my hat off to it. Now that is something I could recommend you to do before you get very far into the game, too!
Sherlock has all the puzzles and text that go to make a moderately difficult Infocom adventure of the expected standard. The trouble is, it is all made frustratingly easy by the presence of those Invisiclues!
So, not exactly elementary , my dear Pilgs, but nor is this one of Infocom's more advanced productions. Thereðs no doubt that with other companies coming onto the market with some very strong products, some reappraisal of Infocom's position as numero uno is required. Their recent games have pointed out some new directions, but Sherlock doesn't really point the way forward in any of them. Judgement therefore is temporarily suspended.
Sherlock is enjoyable, its initial ease encourages you to play on, and as puzzles are solved and time ticks by, a certain necessity to crack the case is instilled. The on-screen hints are tempting to use when a seemingly insurmountable problem is encountered, but true adventurers should find them easy enough to resist. I shall return to olde London towne in the guise of Watson during my own time, this, to me as a reviewer, is the sign of a good adventure.
Infocom have once again produced an above average adventure... even it it's not as high as some of their previous offerings.