User Reviews

There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). -
AI How smart (or dumb) you perceive the game's artificial intelligence to be -
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed -
Overall User Score (5 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Shinobi, originally released by Virgin Games, is a cracking conversion of the coin-op, featuring graphics and gameplay so close to the arcade version you'll be trying to shove ten pees into the cartridge slot of your 64! Even the shuriken-hurling bonus screen has been included, almost pixel perfectly! A cracker of a budget game - buy it immediately.
An excellent version of Shinobi, faithful to the arcade game in every way. Highly recommended to Ninja fans.
Zzap! (Italy) (Oct, 1989)
Una conversione accurata con un sacco di giocabilità.
Commodore Format (Oct, 1991)
It's very much like Shadow Dancer, but without the dog. It may not be as sophisticated but the playability is there. I like it lots and because of that I may well give it 82%.
Commodore Force (Aug, 1993)
Not a bad conversion of the popular platform-shooty thing. It's thoroughly playable stuff, which fans of the original will lap up. Everyone else? Well, give it a try and you never know - you might just like it.
Power Play (Jan, 1990)
"Shinobi" ist weder ein Fischgericht, noch ein japanisches Schimpfwort, sondern ein horizontal scrollendes Actionspiel. Die C 64-Version dieses Programms ist zugleich die angenehme Umsetzungs-Überraschung des Monats. Auf Amiga und ST reizt das Ninja-Spektakel eher zu einer Runde Harakiri als zu begeistertem Spielen. Die C 64-Umsetzung ist aber technisch gut gelungen und überzeugt durch sanftes Scrolling sowie schnellen Spielfluß.
70 (Apr, 2004)
Die C-64-Umsetzung spielt sich, meiner Meinung nach, noch etwas flüssiger und zügiger als die Arcade-Vorlage, wodurch sie noch etwas actionlastiger wirkt. Bei dieser Version gibt es nur eine einzige Art der Ninja-Magie, was dem Spielspaß allerdings keinen Abbruch tut. Der einzig negative Kritikpunkt ist das Fehlen der Continue-Option. So muss das gesamte Spiel mit nur wenigen Leben gemeistert werden, was wirklich kein leichtes Vorhaben ist.