Shoot 'em up Construction Kit (Commodore 64)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Effectiveness How effective the educational game is when it comes to teaching (does the player actually learn anything, etc.) 4.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (1 vote) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Commodore Format
Amazingly (for someone with as little money as me) I could go on and on about what you can get up to with this program. It's brilliant (and GBH can quote me on that, as long as they chuck 50p my way).
Power Play
Was mich am meisten begeistert, ist die Benutzerfreundlichkeit. Selbst wenn man kaum einen Blick in das Handbuch riskiert, kann man in kürzester Zeit ein lauffähiges Spiel schreiben. Und es gibt wohl kaum ein schöneres Erlebnis, als wenn das selbstgemalte Sprite die ersten Schritte auf dem Bildschirm macht. SEUCK ist ein Spielebaukasten im wahrsten Sinne des Wortes und keine verkappte Programmiersprache. Hier kann wirklich jeder, der ein wenig Zeit und Kreatität investiert, professionell aussehende Action-Spiele schreiben.
Happy Computer
Wenn Ihre kreative Ader sich jetzt angesprochen fühlt, können Sie das Construction Kit ruhigen Gewissens kaufen. Es gibt zur Zeit kein besseres Programm dieser Art auf dem Markt.
Commodore User
SEUCK is itself a well thought out and designed game-creator's tool. If you've got an idea for a game, but don't have the programming skill to turn it into a reality, this is certainly one way to do it. And don't let anyone tell you it's cheating. Nearly every game produced these days is put together with routines culled from libraries of other games and even the best programmers have to use development tools - SEUCK just happens to be a very sophisticated one.