Sleepwalker (Commodore 64)

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CTA's original IP stars a toon dog called Ralph who must stop his sleepwalking master Lee from waking up. Ralph must bridge gaps, beat up baddies, stop Lee falling into water, inflate his own body and float above obstacles, and generally be a selfless version of man's best friend.

Between each of the major levels, there is a dream sequence where Ralph can collect various tokens and trigger what he "really" thinks should happen to Lee.

There are six huge parallax scrolling main levels and five bonus levels. There are several full motion video sequences setting the story.

There is also a special Amiga 1200 version which has enhanced full motion video and in game graphics.


Sleepwalker Commodore 64 Title
Sleepwalker Commodore 64 Don't let Sleepyhead come in contact with water
Sleepwalker Commodore 64 The Beginning
Sleepwalker Commodore 64 Sleepyhead goes to heaven

Alternate Titles

  • "סליפווקר" -- Hebrew spelling

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User Reviews

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Critic Reviews

Commodore Format Jun, 1993 90 out of 100 90


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Comic Relief

The game was the official game released in 1993 for Comic Relief, a British charity which helps the lives of disadvantaged people in the UK and Africa.

Zeppelin Games

This is similar to Sleepwalker from Zeppelin Games. That game featured the player protecting Uncle Silas as he sleepwalked around his massive Jet Set Willy-style house.


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: Platformers
    • November 1994 (Issue 50) – #26 The All-Time Top 50 C64 Games

*Katakis* (37904) added Sleepwalker (Commodore 64) on Apr 15, 2004
Other platforms contributed by John Scott (437), LeChimp (303) and Martin Smith (63030)