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Sleepwalker (Commodore 64)

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Description

CTA's original IP stars a toon dog called Ralph who must stop his sleepwalking master Lee from waking up. Ralph must bridge gaps, beat up baddies, stop Lee falling into water, inflate his own body and float above obstacles, and generally be a selfless version of man's best friend.

Between each of the major levels, there is a dream sequence where Ralph can collect various tokens and trigger what he "really" thinks should happen to Lee.

There are six huge parallax scrolling main levels and five bonus levels. There are several full motion video sequences setting the story.

There is also a special Amiga 1200 version which has enhanced full motion video and in game graphics.

Screenshots

Sleepwalker Commodore 64 "I lost him"
Sleepwalker Commodore 64 The dog is charcoaled by steam
Sleepwalker Commodore 64 Don't let Sleepyhead come in contact with water
Sleepwalker Commodore 64 Title

Alternate Titles

  • "סליפווקר" -- Hebrew spelling

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Trivia

This is similar to a previous title, also called Sleepwalker, from Zeppelin Games. Their original design was largely different, as it featured you protecting Uncle Silas as he sleepwalked around his massive Jet Set Willy-style house.
*Katakis* (37800) added Sleepwalker (Commodore 64) on Apr 15, 2004
Other platforms contributed by John Scott (441), LeChimp (304) and Martin Smith (63155)