User review spotlight: Carmageddon (DOS). Released in 1997.

Sleepwalker (Commodore 64)

100 point score based on reviews from various critics.
5 point score based on user ratings.
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CTA's original IP stars a toon dog called Ralph who must stop his sleepwalking master Lee from waking up. Ralph must bridge gaps, beat up baddies, stop Lee falling into water, inflate his own body and float above obstacles, and generally be a selfless version of man's best friend.

Between each of the major levels, there is a dream sequence where Ralph can collect various tokens and trigger what he "really" thinks should happen to Lee.

There are six huge parallax scrolling main levels and five bonus levels. There are several full motion video sequences setting the story.

There is also a special Amiga 1200 version which has enhanced full motion video and in game graphics.


Sleepwalker Commodore 64 Using your arms to help Sleepyhead get across
Sleepwalker Commodore 64 Look out!!
Sleepwalker Commodore 64 Sleepyhead goes to heaven
Sleepwalker Commodore 64 "I lost him"

Alternate Titles

  • "סליפווקר" -- Hebrew spelling

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This is similar to a previous title, also called Sleepwalker, from Zeppelin Games. Their original design was largely different, as it featured you protecting Uncle Silas as he sleepwalked around his massive Jet Set Willy-style house.
*Katakis* (37844) added Sleepwalker (Commodore 64) on Apr 15, 2004
Other platforms contributed by John Scott (441), LeChimp (304) and Martin Smith (63136)