Sláine, the Celtic Barbarian (Commodore 64)

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The last of the evil Drune Wizards who have been ruling Lyonesse is dead. Don't get the champagne out yet though, because his evil power lives on until his name (which, as with all the Drunes, is a closely-guarded secret) is said. The only person who knows it is his daughter, who is trapped in Small Sky Tower. This, coupled with the fact that she's reputedly beautiful, is all the incentive Slaine needs to track her down.

The game system is unusual - known as REFLEX, it is menu-based, but these menus appear and disappear in real-time, meaning that the game has a constant aspect of pressure and time-sensitivity. You must collect and examine objects, map your way through Lyonesse, and use your mighty sword where needed. Slaine must keep an eye on his Warp rating, which drops in unsuccessful combat but is replenished either by physical (eating food) or mental (the high of winning a battle, or having a run of time without one) factors, and has a big effect on his performance.


Sláine, the Celtic Barbarian Commodore 64 A look at the inventory
Sláine, the Celtic Barbarian Commodore 64 Charging into battle
Sláine, the Celtic Barbarian Commodore 64 The game politely asks if we feel at ease.
Sláine, the Celtic Barbarian Commodore 64 The enemy is "massacred" and we can have a look around.

Alternate Titles

  • "Sláine, the King" -- Working title
  • "Slaine from 2000 AD" -- European title

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Critic Reviews

ACE (Advanced Computer Entertainment) Jan, 1988 615 out of 1000 62


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Sláine is based on the comic book series of the same name which appeared originally in the pages of famed british comic book magazine 2000 AD (of Judge Dredd fame). The series made its first appearance in the 330th issue of the magazine (august, 1983) it was created by the husband / wife team of Pat Mills and Angie Kincaid and it chronicles the adventures of the Irish barbarian Sláine, as he tries to defend the land for the earth goddess.
Martin Smith (63024) added Sláine, the Celtic Barbarian (Commodore 64) on Sep 28, 2005
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