There is no Commodore 64 cover art on file for this game
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Description

Star Control is a science-fiction wargame which pits the forces of the Alliance of Free Stars against those of the predatory Ur-Quan Hierarchy. The games are designed so that you can ease into play, familiarizing yourself with menus, options and player controls. The Alliance and Hierarchy each possess different types of warships. Each vessel has its own maneuvering and firing characteristics, plus a unique special power that you can employ when circumstances dictate.

The game has two modules: the Melee, in which you can simply blast the computer or another player to smithereens using one of 16 different ships, in either Hierarchy or Alliance fleets; or, should you wish for a more challenging game, lets you play one of 9 preset scenarios.

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User Reviews

There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


The Press Says

Zzap! Apr, 1991 53 out of 100 53

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Trivia

From almost the very beginning of his video game design career, Paul Reiche III has revisited the theme of pitting varied teams of carefully balanced but widely varied opponents against each other, first in 1983's Archon and most recently in 1998's The Unholy War (and its Japanese analogue, Little Witching Mischiefs).

Star Control also falls in the middle of this chain, and its heritage is plainly spelled out phonetically in its abbreviation:
__Archon
Star_Con



This entry was contributed by PCGamer77 Bronze Star Contributing Member (3025), Martin Smith (64035), Servo (51761) and Tomer Gabel Bronze Star Contributing Member (4476)
 

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