There are no reviews for this game.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (4 votes)
MobyRanks are listed below. You can read here
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ACE (Advanced Computer Entertainment)
A terrific coin-op conversion with plenty of frantic flying and blasting. Good sound and good graphics complement the equally good gameplay, making the most enjoyable of the Star Wars trilogy of games.
The Games Machine (UK)
The third in the trilogy adopts a scrolling, solid-graphic technique - bread and butter for the C64 - rather than utilising vector graphics. The result is a smooth, fast game - the most playable of the 8-bits. Sober to look at due to the dull colours used and with strangely quiet sound, Jedi is nonetheless considerably better than were parts one and two.
Taking a detour after the vector based prequels, ROTJ is a diagonally scrolling shoot/avoid-em-up. It's jolly enough for a while, and helped a lot by the tie-in, but never aspires to greatness.
The game captures little of the coin op original: rubbish sound, bland graphics and unappealing gameplay. When are Domark going to get some brilliant programmers in to do their conversions? This is just another average blast.
Die “Jedi-Ritter“ sind auf dem C64 wohl eher Ritter der traurigen Gestalt, denn grafisch sieht das Ganze ziemlich übel aus. Auch das Spielgefühl ist eindeutig schlechter als auf dem ST.