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Strider (Commodore 64)

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MobyRank
100 point score based on reviews from various critics.
2.7
MobyScore
5 point score based on user ratings.
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Description

The year is 2089 AD. In Russia, the evil Grand Master Meio has begun his insane plot to take over the universe. A lone figure drops from a stealth glider into Meio's base. He is Hiryu, Super A-Class Strider. His mission is to defeat the Grand Master and put an end to his plotting once and for all.

Strider lets the protagonist run, jump, perform acrobatics and climb walls and overhangs. He wields a plasma sword, called a Cypher, through five levels fighting robots and guards, with mid- and end-level bosses.

Screenshots

Strider Commodore 64 This amazon throws axes
Strider Commodore 64 Another mono-coloured level
Strider Commodore 64 Climbing a wall
Strider Commodore 64 Laser barriers

Alternate Titles

  • "ストライダー飛竜" -- Japanese spelling
  • "Strider Hiryū" -- Japanese title

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User Reviews

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The Press Says

Power Play Dec, 1991 58 out of 100 58
The Games Machine (UK) Jan, 1990 45 out of 100 45

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Trivia

1001 Video Games

The Arcade version of Strider appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Differences between versions

Strider for the Playstation is a port of the original arcade game, and is included on a separate bonus disc with Strider 2. TurboGrafx CD version of the game adds one extra-level, the desert. Also cutscenes and voice-overs were changed and music was remixed in redbook audio.

Strider Manga Series

Strider is originally based off a manga series published in 1988 co-owned by Capcom.

Unreleased SAM Coupé version

When the SAM Coupé computer (which was derived from the Spectrum but had similar graphics power to 16-bit machines) was launched, US Gold declared that "If, as with Strider, we've already produced a games across all common formats, all we have to do is simply take the code from the Speccy version and the graphics from the ST and sort of mix them together. This should take one bloke around two weeks at most". Whether this was the case or not (and it doesn't sound like good programming practice), the game was never converted to the system.

Awards