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Stuart Smith's Adventure Construction Set (Commodore 64)

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MobyRank
100 point score based on reviews from various critics.
3.6
MobyScore
5 point score based on user ratings.
Written by  :  phimseto (5)
Written on  :  Apr 10, 2006
Platform  :  Commodore 64
Rating  :  4.2 Stars4.2 Stars4.2 Stars4.2 Stars4.2 Stars
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Summary

The Original RPG Maker

The Good

The ability to create your own roleplaying game, with an intuitive toolset. Although the resources were limited, the package itself was so ahead of its time that the possibilities seemed limitless. "Rivers of Light" showed that anyone could make an immersive game with a meaningful storyline. "Lands of Adventuria" showed how you could maximize each and every resource to create stories in any genre. The ability to create and customize items, spells, and characters put the tools of imagination at your control. For many people, "Adventure Construction Set" was the first product that allowed people to explore the possibility of actually creating the kind of game they wanted to play.

The Bad

It is hard to criticize the game. It maximized what you could get out of a Commodore while laboring under the obvious imitations. It was truly revolutionary.

The Bottom Line

If you have ever used RPG Maker in any of its iterations, here is the granddaddy of all those programs.