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Super Bowl (Commodore 64)

Super Bowl Commodore 64 Loading screen 1

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MobyRank
100 point score based on reviews from various critics.
4.0
MobyScore
5 point score based on user ratings.
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Description

Super Bowl XX, in which Chicago trounced New England 46-10, is recreated in this action/strategy hybrid, which also features computer AI for a solo match on the C64 version (Spectrum owners can only practice plays on their own). When kicking, the player controls the kick's strength and accuracy by pressing fire, so the direction isn't under direct control, and punts can only be returned if they are caught on the full.

When selecting the play, a distinction is made between long and short passing plays. You select the recipient when the ball is in play by moving the cursor which appears and pressing fire. If a catch is made, you can take control of any player, which needn't be the player running for the end-zone. Running and Special Teams plays are also on offer of course.

When on the defense, the player has 4 main positional strategies to choose from, and can specify individual markers, and a player to simply track the ball carrier. Any individual player can be controlled once the action begins, and holding down fire allows you to change this player as the play unfolds.

Screenshots

Super Bowl Commodore 64 Title screen
Super Bowl Commodore 64 Choose your offensive play.
Super Bowl Commodore 64 The replay.
Super Bowl Commodore 64 Loading screen 2

Alternate Titles

  • "Super Bowl XX" -- Commodore 64 in-game title
  • "Superbowl" -- In-game Title

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The Press Says

Zzap! (Italy) May, 1986 90 out of 100 90
Happy Computer 1986 81 out of 100 81

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Martin Smith (63160) added Super Bowl (Commodore 64) on Feb 09, 2005
Other platforms contributed by Martin Smith (63160)