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Super Pipeline II (Commodore 64)

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Description

The follow-up to Super Pipeline adds new enemies and 16 levels. The player controlled the (white-suited) foreman in charge of keeping the pipeline flowing to fill a number of barrels (which increased on later levels, up to 3). Two types of enemy run onto the pipe - those that can make a hole (commonly drills, a blowtorch and the earthenware jug) and pests (spiders, lobsters and so on). Once a hole is made in the pipe, the foreman must guide a (green-suited) workman to the hole so it can be repaired. While the workman is mending the leak, he is vulnerable to being knocked off the pipe.

The foreman is equipped with a gun to shoot enemies, but he can also be knocked off the pipe by the monsters. To make matters more complicated, the lobster can only be attacked from behind (due to its shell) and the "Shower of Tacks" on later levels cannot be shot at all.

Screenshots

Super Pipeline II Commodore 64 The start.
Super Pipeline II Commodore 64 Loading screen.
Super Pipeline II Commodore 64 Title screen.
Super Pipeline II Commodore 64 Died.

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Alternate Titles

  • "Pipeline 2" -- Reissue title

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User Reviews

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Critic Reviews

Zzap! Jun, 1985 88 out of 100 88
ASM (Aktueller Software Markt) Jul, 1987 9.4 out of 12 78
Happy Computer 1986 70 out of 100 70

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Andrew Fisher (178) added Super Pipeline II (Commodore 64) on Mar 01, 2007
Other platforms contributed by Martin Smith (62888)