User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.0
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 2.8
Overall User Score (6 votes) 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Super Sprint has lost none of its playability in conversion to the C64. There are only three cars in the race this time and that means only one computer car if there are two players; but competition is still as hot as on the Speccy. Graphics and sound have been improved though the tracks now load in two sets of four, but this is only a minor irritation and doesn't affect the addictiveness.
So far the C64 version is the ultimate conversion. But I've had a sneak peak at the Atari ST version which looks even nicer. We've yet to have a look at the Amstrad game at time of going to press.
Commodore User (Nov, 1987)
Whether you like it or not will depend on how quickly you can master control of your car. A lot of patience and a responsive joystick will help enormously and, not least, a friend to play with it.
Happy Computer (Oct, 1987)
Sind wir doch mal ganz ehrlich: Das Spielprinzip von Super Sprint ist nicht das intelligenteste. Immer geht es im Kreis herum, zur Auflockerung gibt es noch ein paar Extras. Spielt man alleine, ist das Ganze ein auf Dauer langweiliger Geschicklichkeits-Test. Wenn aber zwei oder gar drei (ST-Version) Personen gegeneinander fahren, macht auch ein einfaches Spiel wie Super Sprint einen Heidenspa├č.