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This license of the children's TV show set it as a Ghosts 'N Goblins-style hack-n-slash adventure. The Thundercat must defeat Mumm-Ra's forces, which range from dwarves to bats. Although you start with only a sword, more can be collected by attacking the various containers through the levels - later weapons can destroy these enemies quicker, and allow attacks from a distance. Reaching the end of each level sees bonuses for time and kills. The path through the game can be varied on later levels, so you can play it through more than once and find new sections, even though the individual levels only scroll left-to-right.


Thundercats Commodore 64 Collided with an enemy
Thundercats Commodore 64 Fire level - lots of fast projectiles flying at you
Thundercats Commodore 64 New enemies will often spawn while you're in mid-air
Thundercats Commodore 64 You can choose in which order you want to play these levels

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Critic Reviews

Computer and Video Games (CVG) Dec, 1987 9 out of 10 90
Computer and Video Games (CVG) Dec, 1989 87 out of 100 87
Power Play 1987 7.5 out of 10 75
ASM (Aktueller Software Markt) Jan, 1988 8.4 out of 12 70
Commodore User Nov, 1987 6 out of 10 60


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  • ACE
    • October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)

Martin Smith (66782) added Thundercats (Commodore 64) on Sep 13, 2004
Other platforms contributed by Martin Smith (66782) and Skitchy (200)