Vindicators (Commodore 64)

Vindicators Commodore 64 Title screen


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.0
Personal Slant How much you personally like the game, regardless of other attributes 2.5
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they're executed 3.0
Overall User Score (2 votes) 2.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Commodore Format
Good graphics, average sound, fine gameplay but, horror of horrors, it always was a snoozeworthy game.
Commodore Format
The gameplay is a fairly accurate translation of the Tengen coin op, but the original was repetitive. The graphics are adequate, but given that this is a cartridge game a lot more could of have been done with it. The screens you get between levels aren't exciting enough to have you chomping at the bit. Sound effects are also competent. OK, Domark have been vindicated (ungh - Ed) but only just.
Coin-op Vindicators boasted stunning sound FX, a weird control system and was quite fun for a couple of goes. But the C64 version, while adequately programmed with some attractive backdrops and sprites, can't match this coin-op glitz and must rely on gameplay which was never that addictive anyway. Trundling through countless overhead-view screens soon gets incredibly boring and while the simultaneous two-player mode is welcome, it can't save a game which feels so ancient.