DescriptionWelltris, which is the first Tetris sequel, is originally designed by Alexey Pajitnov (the creator of Tetris) with Andrei Sgenov.
It has the same gameplay concept as Tetris; simply all the player has to do is to rotate and maneuver the falling pieces into a proper position in order to form complete layers in the rectangular playground. But Welltris changes this rectangular arena into a four sided well with grid-like walls and bottom where the falling pieces can be moved from wall to wall within the well. Form the pieces into solid rows either horizontally or vertically on the bottom of the well.
Billed itself as Tetris in three dimensions.
- "Welltris: The Soviet Challenge Continues..." -- Tag-lined title
Part of the Following Groups
There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
The Press Says
|Commodore Format||Mar, 1991||87 out of 100||87|
|64'er||Jun, 1991||8 out of 10||80|
|Zzap!||Mar, 1991||80 out of 100||80|
|ASM (Aktueller Software Markt)||Mar, 1991||9 out of 12||75|
|Power Play||May, 1991||61 out of 100||61|
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