DescriptionCompose and play a musical score using an easy graphical interface and toolkit. Use a pointer to drag notes, sharps, and other music nomenclature directly onto a staff, then play your creation. You can cut, copy, and paste entire sections of music, as well as print your masterpiece.
There are no promo images for this game
- "The Orchestrator" -- Original Atari ST title
Part of the Following Groups
There are no reviews for the Commodore 64 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|ASM (Aktueller Software Markt)||Apr, 1986||9.5 out of 10||95|
|Topic||# Posts||Last Post|
|DMCS - lump it?||6||Pseudo_Intellectual (58887)
Feb 01, 2012
TriviaMusic Construction Set uses a timing loop at the beginning of the game to calibrate it's internal sound playing routines. This was very forward thinking of the PC programmer, and as a result, it still works perfectly today on higher-speed machines. However, there is a catch--the faster a machine you have, the longer it takes to calibrate. On a 333MHz machine, the startup delay is almost 20 full seconds. :-)
The little "house" icon in the middle of the actions panel returns the score to the first measure. This is referred to as "returning home", and is the first known use of this icon to represent "going to the beginning of something". The Mosaic web browser, which adopted a "home" icon and made it popular, wasn't widespread until at least 9 years later.
The original PC and PCjr had a cassette port that you could use to input/output data to a cassette recorder. Music Construction Set actually supports this, so if you wanted to send 4-voice music to your stereo, you could.
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.