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Wonderball (Commodore 64)

Wonderball Commodore 64 Storyline

MISSING COVER

Genre
Perspective
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Description

Nerkus the Wizard has kidnapped Sherlie, and transformed her beloved Dave into an iron ball. As Dave, you must set off to rescue her from Nerkus’ castle, by completing the zones that guard a magic door.

Wonderball is a scrolling action game in which you control the constantly bouncing Dave, guiding him over water hazards and spikes, and away from contact with the many meanies he will encounter, such as Fireflies and Gugglies. Navigating a path through the chaos often requires pixel-perfect placement, particularly as enemies come into play based on your position in the level, rather than based on time.

You start with 5 Daves. Entering the yellow Underground sections lets you play a simple game of chance, in which lives can be gained or points gained or lost.

Screenshots

Wonderball Commodore 64 Use the higher one as a spotter, but watch the path of the green meany
Wonderball Commodore 64 Hit one of the spikes
Wonderball Commodore 64 Struggling with the game's controls
Wonderball Commodore 64 Credits

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Trivia

The developers never received any money for the game, perhaps due to Hi-Tec's financial problems of the time.
Martin Smith (63160) added Wonderball (Commodore 64) on Jan 01, 2007