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WWF Wrestlemania (Commodore 64)

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MobyRank
100 point score based on reviews from various critics.
4.9
MobyScore
5 point score based on user ratings.
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Description

WWF Wrestlemania is a wrestling game with arcade elements, which uses the World Wrestling Federation license. The player can control one of the three available wrestlers: Hulk Hogan, the Ultimate Warrior, or the British Bulldog.

The player either participates in practice matches (against the hopefully-misnamed Mr. Perfect) or in a sequence of five matches to win the Wrestlemania Belt. The opponents have different special moves - watch out for The Warlord's Full Nelson and Sgt. Slaughter's Camel Clutch, for example. Before the fights start, the opponents will deliver a taunt, which the player must respond to as creatively as possible.

The game is viewed from a forced perspective above and behind the action. The player's aim is to pin the opponent to the ground for three seconds, which can only be done once he has been weakened. Kicks, punches and throws will reduce an opponent's strength bar. When a strong opponent is down, stamping on him will pay off more than attempting a pin.

Avoid leaving the ring for too long - 20 seconds out and the match is void, which counts as a defeat. As in real WWF, the frame of the arena can be used to perform moves. Once players are in close contact, the player can waggle the joystick to ensure he wins the grapple.

Screenshots

WWF Wrestlemania Commodore 64 Lining a move up
WWF Wrestlemania Commodore 64 Ready to fight
WWF Wrestlemania Commodore 64 Being taunted
WWF Wrestlemania Commodore 64 The Ultimate Warrior's slogo

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The Press Says

64'er Apr, 1992 5 out of 10 50
Power Play Mar, 1992 22 out of 100 22

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Martin Smith (63162) added WWF Wrestlemania (Commodore 64) on Aug 06, 2006
Other platforms contributed by Martin Smith (63162)