Viewing Release: All Commodore 64 Amiga Amstrad CPC Atari ST ZX Spectrum

[The opening sequence]

The opening sequence

[And your craft takes off for its mission!]

And your craft takes off for its mission!

[Title screen]

Title screen

[Selecting / equipping your craft]

Selecting / equipping your craft

[Attacking enemies!]

Attacking enemies!

[Uh oh, I'm surrounded!]

Uh oh, I'm surrounded!

[A very large boss!!]

A very large boss!!

[Stage 2 Boss - there's no indication of where to shoot it.]

Stage 2 Boss - there's no indication of where to shoot it.

[Stage 3 - Now with destructible terrain.]

Stage 3 - Now with destructible terrain.

[Stage 3 - The track leaving enemies could have been borrowed straight from R-Type.]

Stage 3 - The track leaving enemies could have been borrowed straight from R-Type.

[Stage 3 Boss - Mutant grasshopper of doom?]

Stage 3 Boss - Mutant grasshopper of doom?

[Stage 4 - Trust me, it's a new stage even though it looks exactly like stage 3.]

Stage 4 - Trust me, it's a new stage even though it looks exactly like stage 3.

[Stage 4 - This time with no enemies, maybe the designers got bored.]

Stage 4 - This time with no enemies, maybe the designers got bored.

[Stage 4 Boss - Mechanoid green thing with a teeny tiny head.]

Stage 4 Boss - Mechanoid green thing with a teeny tiny head.

[Stage 5 - Actually looks different!]

Stage 5 - Actually looks different!

[Stage 5 Boss - Relentlessly crushes you against the border of the screen.]

Stage 5 Boss - Relentlessly crushes you against the border of the screen.

[Stage 6 - Featuring the evil and near indestructible snails of indestructibleness.]

Stage 6 - Featuring the evil and near indestructible snails of indestructibleness.

[Stage 6 - The little walker enemies are surprisingly well programmed.]

Stage 6 - The little walker enemies are surprisingly well programmed.

[Stage 6 Boss - Some sort of giant green angry guinea pig...]

Stage 6 Boss - Some sort of giant green angry guinea pig...

[... which turns into an even unhappier angry green, um, thing.]

... which turns into an even unhappier angry green, um, thing.

[Stage 7 - Dying so often now it's difficult to get a screenshot with the player ship on.]

Stage 7 - Dying so often now it's difficult to get a screenshot with the player ship on.

[Stage 7 - I don't remember why I kept this screenshot, probably because the player is visible.]

Stage 7 - I don't remember why I kept this screenshot, probably because the player is visible.

[Stage 7 Boss a - Will kill you beyond dead...]

Stage 7 Boss a - Will kill you beyond dead...

[... except when it gets bored and wanders off the top of the screen.]

... except when it gets bored and wanders off the top of the screen.

[Stage 8 - I haven't the foggiest what those things are.]

Stage 8 - I haven't the foggiest what those things are.

[Stage 8 - An intermediate boss, haven't had one of those since stage 2.]

Stage 8 - An intermediate boss, haven't had one of those since stage 2.

[Stage 8 Boss - Again I've no idea where to shoot it. Lots and lots of patience is required.]

Stage 8 Boss - Again I've no idea where to shoot it. Lots and lots of patience is required.

[And with a everything destroyed it's time to leave the planet...]

And with a everything destroyed it's time to leave the planet...

[... and our name in volatile computer memory. So much for going down in the annals of history.]

... and our name in volatile computer memory. So much for going down in the annals of history.


 

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